May 19th by Tangent

Dm2Tools Released
Dm2Tool has been released and is available from the QdQ page. Basically, it's the Quake 2 version of DemTool, and provides quite a few useful tools to use with demos. A unfortunate popular tool would probably be the grenade counter remover which removes all traces from the demo that you have been using the grenade counter. dm2tool also provides compression for your demos. Check it out. I'm sure there's some feature you will find useful, even if you're a true speed runner who doesn't need a grenade counter :)

DemTool and Demix Updated
Together with the release of Dm2Tool, the Quake 1 demo utilities DemTool and Demix have been updated as well and the new versions are available from the QdQ page.

Quake II Demos
New demos by Black Out: New demos by Col Korn:
Doom II done Quick
I've got word from a very reliable source that the D2dQ project is very near completion. Last I heard Yonatan was stuck at level 29. I remember that one's as a reach toughie. Well, good luck Yonatan. We hope to see the release real soon.

Comments
BTW, if you're a real man, make sure you make a note in your .txt file that you used the grenade counter if you have been using Dm2Tool to remove the grenade counter :) Then again, real men don't use grenade counters, right? Hmm... looks like Optic's been taking a break from making Quake II demos. Perhaps I, too, need to challenge him to a game of Chess :)

May 18th by Gunnar

Various details
This time I'll make an update before the pile of demos reach the ceiling. Got some really interesting ones too.
But before we begin, let me beg you for some co-operation on a few things:
Quake Demos
Carl Tholin found some new custom maps for us:
Ilkka Kurkela surprised me with these:
Will Marsh delivers as promised the one second improvement I told you about last update =)
Evan Wagner takes a peek at SoA today:
Optic made these in frustration after I beat him in chess =) Attila Csernyik
Quake Coop Demos
The new duo Ilkka Kurkela & Juho Larvi shows us that a :08 in e2m1 is just as easy in coop:

May 16th by Gunnar

Quake Demos
Stefan Schwoon Mr Shambler (not George ;) sent in four demos from new custom maps: Will Marsh Attila Csernyik Evan Wagner Optic Nolan Pflug makes two new demos from the newly added mexx10: Ilkka Kurkela
Quake Coop Demos
A new pair of runners, Ilkka Kurkela & Juho Larvi improved two easy runs:
Comments
I haven't seen all demos this update either, and for that I apologise. You people keep sending all those demos, and I don't have any spare time left to make my own =) Well, I've been playing lot's of chess lately, so I can't blame it all on you. I hope Jesse and Evan will join forces and help us(me) out with the custom map demos soon, that would certainly help a lot.
Keep those demos rollin' in.


May 15th by Tangent

hits!
The counter went pass 10k sometime on the 12th, and Ryszard Sommefeldt 'ghostface' was the lucky one to hit the 10k mark and captured a screenshot. This is a remarkable achievement, having gotten 10k hits in slightly less than a month, while it took NSD more than 6 months to achieve that. On the behalf of the entire SDA team, I would like to thank all of you for supporting SDA. It is through your support that we find the will to go on and work on this site. With your support, we will continue to cover Speed Demos as more first-person perspective actions games appear on the market. Half-Life speed runs, anyone? :)

Update on Episode Run Projects
Ryszard Sommefeldt 'ghostface' asked about the progress of Quake 2 done Quick too (Q2dQ2). I will take this oppourtinity to give some information about this project and other QdQ projects.

Quake 2 done Quick Too (Q2dQ2) project has started, but currently, not much work is going on into it. The Q2dQ2 team is currently writing tools required for the project, but most of these people are concentrating more on the SdS project instead which has a higher priority at the moment. Mostly, we are waiting for ver 3.15 of Quake 2 to be released to fix a few bugs before we can start recording. Do not expect Q2dQ2 to be released until late 1998.

Scourge done Slick (SdS) project is long overdued, but we promise it won't be an RGB4. All the running is finished (and has been for the pass couple months), but refilming is not finished, and work is going on with the introduction and the ending. The wait will definitely be well worth it. You will be amazed at the plot and the comedy. SdS should be released in 1 or 2 months time.

Quake done 100% Quick Lite (Qd100Qlite) project is nearing the end. There are a few more maps to improve on, and the release should be quite swift after those maps are done, since we have decided not to make a movie version of Qd100Qlite. Qd100Qlite should be released in around 1 month time.

Rumours of other projects: Yonatan is supposedly working on Doom 2 done Quick (D2dQ). D&M Productions is possibly working on an episode run of ikspq. Work may be going on a Quake done double Quick (QddQ), a co-op run through of Quake. The QdQ team may follow up the SdS project with a run through of Dissolution of Eternity (Rogue), rumoured project name: Dissolution done in Less Than an Eternity.

Quake II Demos
Black Out's demos: Col Korn's demo: Fredrik Arvidsson's demos:
Comments
Looks like Black Out finally saw the light and stopped using the grenade counter like all cool speed runners should! :) Now all we need is to get Optic to stop using the grenade counter too. Speaking of Optic, notice that this is the first Quake II update without any of his demos....?